Greetings MechWarriors,
We will be rolling out a hot-fix on Friday August 7th, tentatively scheduled for 3:00 PM PDT (10:00PM UTC), with the following changes:
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Additional crash fixes
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Fixing an issue where the new ping indicators were not displaying in the Play Now details pop-up
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Fixing an issue where the 'For shorter wait times...' text could run outside its allocated space
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Fixing an issue where Gamma and Brightness settings were being reflected in the 'Mech portraits
- Portraits will now be taken at default Gamma and Brightness settings (.5 and .5)
An early peek at what's in store for August 18th
As outlined in the August 4th Patch Notes we have additional improvements to the new Select 'Mech screen currently scheduled for the August 18th patch.
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Filter persistence between client sessions, after matches, and after Testing Grounds sessions
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New Select 'Mech menu access in Private Lobbies (new Select 'Mech in the Community Warfare Drop Deck screen will unfortunately not make the August 18th patch)
- Display of equipped Cockpit Items in the 'Mech Stats window
The following Select 'Mech menu changes are also set to release on August 18th:
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The currently-equipped Engine will be listed below the Jump Distance slot in the 'Mech Stats window and in the mouse-over pop-up window
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The number of portraits displayed per row in resolutions above 1280x720 will be reduced by 1 to allow for better views of the selected 'Mech model
- Resolving an issue where 'Mech portraits could appear blurry if the client was set below 1080p when the portrait was created
- 'Mech portraits will always capture at 1080p, regardless of your client resolution.- Texture quality inside the portrait will still reflect whatever texture quality level you were at when the portrait was updated.
- The 'Mech performance line graph will be removed from the mouse-over pop-up window
- In its place, the pop-up will instead display the currently equipped Modules, Consumables, and Cockpit Items on that 'Mech